Cultural Diversity for Virtual Characters (Record no. 58043)
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000 -LEADER | |
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fixed length control field | 02538nam a22004335i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-658-04910-2 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20200421112232.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 140123s2014 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9783658049102 |
-- | 978-3-658-04910-2 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 003.3 |
100 1# - AUTHOR NAME | |
Author | Endrass, Birgit. |
245 10 - TITLE STATEMENT | |
Title | Cultural Diversity for Virtual Characters |
Sub Title | Investigating Behavioral Aspects across Cultures / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | XIV, 237 p. 57 illus. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Culture plays a crucial role in our lives. Depending on our cultural background, we judge on and react to everything that we encounter. Subtle differences in behavior can lead to misunderstandings or even culture shock. In a similar manner, virtual characters can be declined by certain user groups when showing culturally inappropriate behavior. But how can social aspects such as culture be integrated into the behavioral models of virtual characters? Birgit Endrass addresses this question by carrying out a hybrid approach that is based on theoretical background from the social sciences as well as a multimodal corpus analysis, and exemplified the approach for the German and Japanese cultures. For this purpose, different methods from artificial intelligence and multiagent systems are applied and simulated with a virtual character system. Contents Virtual Agents Behavioral Models Culture: The German and Japanese Cultures Target Groups Academics and practitioners in the fields of Virtual Agents, Autonomous Agents, Human Factors, Multimedia. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://dx.doi.org/10.1007/978-3-658-04910-2 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Wiesbaden : |
-- | Springer Fachmedien Wiesbaden : |
-- | Imprint: Springer Vieweg, |
-- | 2014. |
336 ## - | |
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-- | txt |
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337 ## - | |
-- | computer |
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-- | rdamedia |
338 ## - | |
-- | online resource |
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347 ## - | |
-- | text file |
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-- | rda |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer science. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer simulation. |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Science. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Simulation and Modeling. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial Intelligence (incl. Robotics). |
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-- | ZDB-2-SCS |
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