The well-played game : (Record no. 73341)
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000 -LEADER | |
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fixed length control field | 03589nam a2200493 i 4500 |
001 - CONTROL NUMBER | |
control field | 6642253 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220712204815.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 151223s2013 maua ob 001 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9780262316804 |
-- | electronic |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | hardcover : alk. paper |
082 00 - CLASSIFICATION NUMBER | |
Call Number | 790.01 |
100 1# - AUTHOR NAME | |
Author | DeKoven, Bernie, |
245 14 - TITLE STATEMENT | |
Title | The well-played game : |
Sub Title | a player's philosophy / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 PDF (xxiv, 148 pages) : |
500 ## - GENERAL NOTE | |
Remark 1 | Reprint of: Garden City, N.Y. : Anchor Press, 1978. With new preface. |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Searching for the well-played game -- Guidelines -- The play community -- Keeping it going -- Changing the game -- Ending the game -- Encore -- People, places, things -- Playing for keeps -- Playing to win vs having to win -- Completion. |
520 ## - SUMMARY, ETC. | |
Summary, etc | In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players -- as well as game designers, educators, and scholars -- a guide to how games work. De Koven's classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game.De Koven explains that when players congratulate each other on a "well-played" game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven -- affectionately and appreciatively hailed by Eric Zimmerman as "our shaman of play" -- explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Philosophy. |
856 42 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6642253 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cambridge, Massachusetts : |
-- | MIT Press, |
-- | [2013] |
264 #2 - | |
-- | [Piscataqay, New Jersey] : |
-- | IEEE Xplore, |
-- | [2013] |
336 ## - | |
-- | text |
-- | rdacontent |
337 ## - | |
-- | electronic |
-- | isbdmedia |
338 ## - | |
-- | online resource |
-- | rdacarrier |
588 ## - | |
-- | Description based on PDF viewed 12/23/2015. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Games |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Play (Philosophy) |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Game theory. |
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