Interactive Shape Design (Record no. 85271)
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000 -LEADER | |
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fixed length control field | 03177nam a22005175i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-031-79534-3 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240730164053.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 220601s2008 sz | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9783031795343 |
-- | 978-3-031-79534-3 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 510 |
100 1# - AUTHOR NAME | |
Author | Cani, Marie-Paule. |
245 10 - TITLE STATEMENT | |
Title | Interactive Shape Design |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. 2008. |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | XV, 81 p. |
490 1# - SERIES STATEMENT | |
Series statement | Synthesis Lectures on Computer Graphics and Animation, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Introduction -- Sculpting Metaphors -- Sketching Systems -- Future Directions: Modeling by Gesture. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Providing an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathematical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interactive shape design from this perspective. Since interactively creating a shape builds on the humans ability of modeling by gesture, we note that the recent advances in interactive shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research. Table of Contents: Introduction / Sculpting Metaphors / Sketching Systems / Future Directions: Modeling by Gesture. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Digital techniques. |
700 1# - AUTHOR 2 | |
Author 2 | Igarashi, Takeo. |
700 1# - AUTHOR 2 | |
Author 2 | Wyvill, Geoff. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://doi.org/10.1007/978-3-031-79534-3 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cham : |
-- | Springer International Publishing : |
-- | Imprint: Springer, |
-- | 2008. |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
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-- | online resource |
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-- | rdacarrier |
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-- | text file |
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-- | rda |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Mathematics. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Image processing |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer vision. |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Mathematics. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Imaging, Vision, Pattern Recognition and Graphics. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
-- | 1933-9003 |
912 ## - | |
-- | ZDB-2-SXSC |
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