Computer Vision - ACCV 2014 Workshops Singapore, Singapore, November 1-2, 2014, Revised Selected Papers, Part III / [electronic resource] :
edited by C. V. Jawahar, Shiguang Shan.
- 1st ed. 2015.
- XIV, 716 p. 343 illus. online resource.
- Image Processing, Computer Vision, Pattern Recognition, and Graphics, 9010 3004-9954 ; .
- Image Processing, Computer Vision, Pattern Recognition, and Graphics, 9010 .
Feature and Similarity for Computer Vision -- Intelligent Mobile and Egocentric Vision -- Human Identification for Surveillance.
The three-volume set, consisting of LNCS 9008, 9009, and 9010, contains carefully reviewed and selected papers presented at 15 workshops held in conjunction with the 12th Asian Conference on Computer Vision, ACCV 2014, in Singapore, in November 2014. The 153 full papers presented were selected from numerous submissions. LNCS 9008 contains the papers selected for the Workshop on Human Gait and Action Analysis in the Wild, the Second International Workshop on Big Data in 3D Computer Vision, the Workshop on Deep Learning on Visual Data, the Workshop on Scene Understanding for Autonomous Systems, and the Workshop on Robust Local Descriptors for Computer Vision. LNCS 9009 contains the papers selected for the Workshop on Emerging Topics on Image Restoration and Enhancement, the First International Workshop on Robust Reading, the Second Workshop on User-Centred Computer Vision, the International Workshop on Video Segmentation in Computer Vision, the Workshop: My Car Has Eyes: Intelligent Vehicle with Vision Technology, the Third Workshop on E-Heritage, and the Workshop on Computer Vision for Affective Computing. LNCS 9010 contains the papers selected for the Workshop on Feature and Similarity for Computer Vision, the Third International Workshop on Intelligent Mobile and Egocentric Vision, and the Workshop on Human Identification for Surveillance.
9783319166346
10.1007/978-3-319-16634-6 doi
Image processing--Digital techniques. Computer vision. User interfaces (Computer systems). Human-computer interaction. Interactive multimedia. Multimedia systems. Geometry. Computer Imaging, Vision, Pattern Recognition and Graphics. User Interfaces and Human Computer Interaction. Media Design. Geometry.