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020 _a9783662476666
_9978-3-662-47666-6
024 7 _a10.1007/978-3-662-47666-6
_2doi
050 4 _aQA76.9.A43
072 7 _aUMB
_2bicssc
072 7 _aCOM051300
_2bisacsh
082 0 4 _a005.1
_223
245 1 0 _aAutomata, Languages, and Programming
_h[electronic resource] :
_b42nd International Colloquium, ICALP 2015, Kyoto, Japan, July 6-10, 2015, Proceedings, Part II /
_cedited by Magn�us M. Halld�orsson, Kazuo Iwama, Naoki Kobayashi, Bettina Speckmann.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2015.
300 _aXXXIX, 717 p. 65 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v9135
505 0 _aTowards the Graph Minor Theorems for Directed Graphs -- Automated Synthesis of Distributed Controllers -- Games for Dependent Types -- Short Proofs of the Kneser-Lov�asz Coloring Principle -- Provenance Circuits for Trees and Treelike Instances -- Language Emptiness of Continuous-Time Parametric Timed Automata -- Analysis of Probabilistic Systems via Generating Functions and Pad�e Approximation -- On Reducing Linearizability to State Reachability -- The Complexity of Synthesis from Probabilistic Components -- Edit Distance for Pushdown Automata -- Solution Sets for Equations over Free Groups Are EDT0L Languages -- Limited Set Quantifiers over Countable Linear Orderings -- Reachability Is in DynFO -- Natural Homology -- Greatest Fixed Points of Probabilistic Min/Max Polynomial Equations, and Reachability for Branching Markov Decision Processes -- Trading Bounds for Memory in Games with Counters -- Decision Problems of Tree Transducers with Origin -- Incompleteness Theorems, Large Cardinals, and Automata over Infinite Words -- The Odds of Staying on Budget -- From Sequential Specifications to Eventual Consistency -- Fixed-Dimensional Energy Games Are in Pseudo-Polynomial Time -- An Algebraic Geometric Approach to Nivat's Conjecture -- Nominal Kleene Coalgebra -- On Determinisation of Good-for-Games Automata -- Owicki-Gries Reasoning for Weak Memory Models -- On the Coverability Problem for Pushdown Vector Addition Systems in One Dimension -- Compressed Tree Canonization -- Parsimonious Types and Non-uniform Computation -- Baire Category Quantifier in Monadic Second Order Logic -- Liveness of Parameterized Timed Networks -- Symmetric Strategy Improvement -- Effect Algebras, Presheaves, Non-locality and Contextuality -- On the Complexity of Intersecting Regular, Context-Free, and Tree Languages -- Containment of Monadic Datalog Programs via Bounded Clique-Width -- An Approach to Computing Downward Closures -- How Much Lookahead Is Needed to Win Infinite Games? -- Symmetric Graph Properties Have Independent Edges -- Polylogarithmic-Time Leader Election in Population Protocols -- Core Size and Densification in Preferential Attachment Networks -- Maintaining Near-Popular Matchings -- Ultra-Fast Load Balancing on Scale-Free Networks -- Approximate Consensus in Highly Dynamic Networks: The Role of Averaging Algorithms -- The Range of Topological Effects on Communication -- Secretary Markets with Local Information -- A Simple and Optimal Ancestry Labeling Scheme for Trees -- Interactive Communication with Unknown Noise Rate -- Fixed Parameter Approximations for k-Center Problems in Low Highway Dimension Graphs -- A Unified Framework for Strong Price of Anarchy in Clustering Games -- On the Diameter of Hyperbolic Random Graphs -- Tight Bounds for Cost-Sharing in Weighted Congestion Games -- Distributed Broadcast Revisited: Towards Universal Optimality -- Selling Two Goods Optimally -- Adaptively Secure Coin-Flipping, Revisited -- Optimal Competitiveness for the Rectilinear Steiner Arborescence Problem -- Normalization Phenomena in Asynchronous Networks -- Broadcast from Minicast Secure Against General Adversaries.
520 _aThe two-volume set LNCS 9134 and LNCS 9135 constitutes the refereed proceedings of the 42nd International Colloquium on Automata, Languages and Programming, ICALP 2015, held in Kyoto, Japan, in July 2015. The 143 revised full papers presented were carefully reviewed and selected from 507 submissions. The papers are organized in the following three tracks: algorithms, complexity, and games; logic, semantics, automata and theory of programming; and foundations of networked computation: models, algorithms and information management.
650 0 _aComputer science.
650 0 _aComputer communication systems.
650 0 _aComputers.
650 0 _aAlgorithms.
650 0 _aComputer science
_xMathematics.
650 0 _aInformation storage and retrieval.
650 1 4 _aComputer Science.
650 2 4 _aAlgorithm Analysis and Problem Complexity.
650 2 4 _aComputation by Abstract Devices.
650 2 4 _aComputer Communication Networks.
650 2 4 _aInformation Storage and Retrieval.
650 2 4 _aInformation Systems Applications (incl. Internet).
650 2 4 _aDiscrete Mathematics in Computer Science.
700 1 _aHalld�orsson, Magn�us M.
_eeditor.
700 1 _aIwama, Kazuo.
_eeditor.
700 1 _aKobayashi, Naoki.
_eeditor.
700 1 _aSpeckmann, Bettina.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783662476659
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v9135
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-662-47666-6
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