000 | 03781nam a22005055i 4500 | ||
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001 | 978-1-4471-4081-8 | ||
003 | DE-He213 | ||
005 | 20200421111205.0 | ||
007 | cr nn 008mamaa | ||
008 | 120725s2013 xxk| s |||| 0|eng d | ||
020 |
_a9781447140818 _9978-1-4471-4081-8 |
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024 | 7 |
_a10.1007/978-1-4471-4081-8 _2doi |
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050 | 4 | _aTA174 | |
072 | 7 |
_aTBD _2bicssc |
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072 | 7 |
_aTEC016020 _2bisacsh |
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072 | 7 |
_aTEC016000 _2bisacsh |
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082 | 0 | 4 |
_a620.0042 _223 |
100 | 1 |
_aTaura, Toshiharu. _eauthor. |
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245 | 1 | 0 |
_aConcept Generation for Design Creativity _h[electronic resource] : _bA Systematized Theory and Methodology / _cby Toshiharu Taura, Yukari Nagai. |
264 | 1 |
_aLondon : _bSpringer London : _bImprint: Springer, _c2013. |
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300 |
_aXII, 172 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _aWhat is Design and Creativity -- Design Insight for Concept Generation -- Theory for Concept Generation -- Role of Dissimilarity in Concept Synthesis for Concept Generation -- Thinking Pattern in Concept Synthesis -- Thinking Principle in Concept Synthesis -- Constraints for Concept Synthesis -- Design of Creative Motion: Application of Concept Blending (1) -- Design of Creative Function: Application of Concept Blending(2) -- Toward the Post Industrial Society. | |
520 | _aThe concept generation process seems like an intuitional thought: difficult to capture and perform, although everyone is capable of it. It is not an analytical process but a synthetic process which has yet to be clarified. Furthermore, new research methods for investigating the concept generation process-a very difficult task since the concept generation process is driven by inner feelings deeply etched in the mind-are necessary to establish its theory and methodology. Concept Generation for Design Creativity-A Systematized Theory and Methodology presents the concept generation process both theoretically and methodologically. Theoretically, the concept generation process is discussed by comparing metaphor, abduction, and General Design Theory from the perspective of similarities and dissimilarities. Property mapping, concept blending, and concept integration in thematic relation have been explained methodologically. So far, these theories and methods have been discussed independently, and the relations among them have not been clarified. Two newly developed research methods to investigate the concept generation process are clearly explained: extended protocol analysis and constructive simulation. By reading Concept Generation for Design Creativity-A Systematized Theory and Methodology, students, researchers and lecturers in design disciplines (including engineering design, industrial design, software design, CHI, design education, and cognitive science) can obtain a clear picture of the advanced research findings and the outline of the theories and methods for concept generation. Furthermore, readers are expected to achieve the competence to generate new concepts. | ||
650 | 0 | _aEngineering. | |
650 | 0 | _aMultimedia systems. | |
650 | 0 | _aEngineering design. | |
650 | 0 | _aIndustrial engineering. | |
650 | 0 | _aProduction engineering. | |
650 | 1 | 4 | _aEngineering. |
650 | 2 | 4 | _aEngineering Design. |
650 | 2 | 4 | _aIndustrial and Production Engineering. |
650 | 2 | 4 | _aMedia Design. |
700 | 1 |
_aNagai, Yukari. _eauthor. |
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710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9781447140801 |
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-1-4471-4081-8 |
912 | _aZDB-2-ENG | ||
942 | _cEBK | ||
999 |
_c54105 _d54105 |