000 02934nam a22006015i 4500
001 978-3-642-40790-1
003 DE-He213
005 20200421112044.0
007 cr nn 008mamaa
008 130819s2013 gw | s |||| 0|eng d
020 _a9783642407901
_9978-3-642-40790-1
024 7 _a10.1007/978-3-642-40790-1
_2doi
050 4 _aQA75.5-76.95
072 7 _aUKP
_2bicssc
072 7 _aCOM050000
_2bisacsh
082 0 4 _a004.16
_223
245 1 0 _aSerious Games Development and Applications
_h[electronic resource] :
_b4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013. Proceedings /
_cedited by Minhua Ma, Manuel Fradinho Oliveira, Sobah Petersen, Jannicke Baalsrud Hauge.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2013.
300 _aXII, 321 p. 120 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8101
505 0 _aGames for health.- Games for education and training -- Games for other purposes -- Game design and theories -- Gaming interface, policy matters.
520 _aThis book constitutes the refereed proceedings of the 4th International Conference on Serious Games Development and Applications, SGDA 2013, held in Trondheim, Norway, in September 2013. The 32 papers (23 full papers, 9 short papers/posters and 2 invited keynotes) presented were carefully reviewed and selected from various submissions. The papers are organized in topical sections on games for health, games for education and training, games for other purposes, game design and theories, gaming interface, policy matters.
650 0 _aComputer science.
650 0 _aUser interfaces (Computer systems).
650 0 _aArtificial intelligence.
650 0 _aEducation
_xData processing.
650 0 _aComputers and civilization.
650 0 _aPersonal computers.
650 1 4 _aComputer Science.
650 2 4 _aPersonal Computing.
650 2 4 _aComputers and Education.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aInformation Systems Applications (incl. Internet).
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputers and Society.
700 1 _aMa, Minhua.
_eeditor.
700 1 _aOliveira, Manuel Fradinho.
_eeditor.
700 1 _aPetersen, Sobah.
_eeditor.
700 1 _aHauge, Jannicke Baalsrud.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642407895
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8101
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-40790-1
912 _aZDB-2-SCS
912 _aZDB-2-LNC
942 _cEBK
999 _c56784
_d56784