000 | 03977nam a2200517 i 4500 | ||
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001 | 6267391 | ||
003 | IEEE | ||
005 | 20220712204651.0 | ||
006 | m o d | ||
007 | cr |n||||||||| | ||
008 | 151223s2008 maua ob 001 eng d | ||
020 |
_a9780262272735 _qebook |
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020 |
_z0262272733 _qelectronic |
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020 |
_z9780262562379 _qprint |
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035 | _a(CaBNVSL)mat06267391 | ||
035 | _a(IDAMS)0b000064818b43bb | ||
040 |
_aCaBNVSL _beng _erda _cCaBNVSL _dCaBNVSL |
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050 | 4 |
_aQA76.5 _b.A3393 2006eb |
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082 | 0 | 4 |
_a004 _222 |
245 | 0 | 0 |
_aAesthetic computing / _cedited by Paul Fishwick. |
264 | 1 |
_aCambridge, Massachusetts : _bMIT Press, _cc2006. |
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264 | 2 |
_a[Piscataqay, New Jersey] : _bIEEE Xplore, _c[2008] |
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300 |
_a1 PDF (xvi, 457 pages) : _billustrations. |
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336 |
_atext _2rdacontent |
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337 |
_aelectronic _2isbdmedia |
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338 |
_aonline resource _2rdacarrier |
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490 | 1 | _aLeonardo book series | |
500 | _a"Multi-User" | ||
500 | _aAcademic Complete Subscription 2011-2012 | ||
504 | _aIncludes bibliographical references and index. | ||
506 | 1 | _aRestricted to subscribers or individual electronic text purchasers. | |
520 | _aIn Aesthetic Computing, key scholars and practitioners from art, design, computer science, and mathematics lay the foundations for a discipline that applies the theory and practice of art to computing. Aesthetic computing explores the way art and aesthetics can play a role in different areas of computer science. One of its goals is to modify computer science by the application of the wide range of definitions and categories normally associated with making art. For example, structures in computing might be represented using the style of Gaudi or the Bauhaus school. This goes beyond the usual definition of aesthetics in computing, which most often refers to the formal, abstract qualities of such structures--a beautiful proof, or an elegant diagram. The contributors to this book discuss the broader spectrum of aesthetics--from abstract qualities of symmetry and form to ideas of creative expression and pleasure--in the context of computer science. The assumption behind aesthetic computing is that the field of computing will be enriched if it embraces all of aesthetics. Human-computer interaction will benefit--"usability," for example, could refer to improving a user's emotional state--and new models of learning will emerge.Aesthetic Computing approaches its subject from a variety of perspectives. After defining the field and placing it in its historical context, the book looks at art and design, mathematics and computing, and interface and interaction. Contributions range from essays on the art of visualization and "the poesy of programming" to discussions of the aesthetics of mathematics throughout history and transparency and reflectivity in interface design.Contributors:James Alty, Olav W. Bertelsen, Jay David Bolter, Donna Cox, Stephan Diehl, Mark d'Inverno, Michele Emmer, Paul Fishwick, Monica Fleischmann, Ben Fry, Carsten G�org, Susanne Grabowski, Diane Gromala, Kenneth A. Huff, John Lee, Frederic Fol Leymarie, Michael Leyton, Jonas L�owgren, Roger F. Malina, Laurent Mignonneau, Frieder Nake, Ray Paton, Jane Prophet, Aaron Quigley, Casey Reas, Christa Sommerer, Wolfgang Strauss, Noam Tractinksy, Paul Vickers, Dror Zmiri. | ||
530 | _aAlso available in print. | ||
538 | _aMode of access: World Wide Web | ||
588 | _aDescription based on PDF viewed 12/23/2015. | ||
650 | 0 |
_aAesthetics. _922544 |
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650 | 0 |
_aComputer science. _99832 |
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655 | 0 |
_aElectronic books. _93294 |
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700 | 1 |
_aFishwick, Paul A. _922545 |
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710 | 2 |
_aIEEE Xplore (Online Service), _edistributor. _922546 |
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710 | 2 |
_aMIT Press, _epublisher. _922547 |
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776 | 0 | 8 |
_iPrint version _z9780262562379 |
830 | 0 |
_aLeonardo _921858 |
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856 | 4 | 2 |
_3Abstract with links to resource _uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267391 |
942 | _cEBK | ||
999 |
_c73045 _d73045 |