000 | 03052nam a22005415i 4500 | ||
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001 | 978-3-319-56472-2 | ||
003 | DE-He213 | ||
005 | 20220801221920.0 | ||
007 | cr nn 008mamaa | ||
008 | 170411s2017 sz | s |||| 0|eng d | ||
020 |
_a9783319564722 _9978-3-319-56472-2 |
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024 | 7 |
_a10.1007/978-3-319-56472-2 _2doi |
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050 | 4 | _aQ342 | |
072 | 7 |
_aUYQ _2bicssc |
|
072 | 7 |
_aTEC009000 _2bisacsh |
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_aUYQ _2thema |
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082 | 0 | 4 |
_a006.3 _223 |
100 | 1 |
_aJiménez-Losada, Andrés. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _958686 |
|
245 | 1 | 0 |
_aModels for Cooperative Games with Fuzzy Relations among the Agents _h[electronic resource] : _bFuzzy Communication, Proximity Relation and Fuzzy Permission / _cby Andrés Jiménez-Losada. |
250 | _a1st ed. 2017. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2017. |
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300 |
_aXIX, 260 p. 52 illus., 18 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aStudies in Fuzziness and Soft Computing, _x1860-0808 ; _v355 |
|
505 | 0 | _aCooperative Games -- Fuzzy Coalitions and Fuzziness of Games -- Games with a Fuzzy Bilateral Relation among the Players -- Fuzzy Communication -- A Priori Fuzzy Unions -- Fuzzy Permission. | |
520 | _aThis book offers a comprehensive introduction to cooperative game theory and a practice-oriented reference guide to new models and tools for studying bilateral fuzzy relations among several agents or players. It introduces the reader to several fuzzy models, each of which is first analyzed in the context of classical games (crisp games) and subsequently in the context of fuzzy games. Special emphasis is given to the value of Shapley, which is presented for the first time in the context of fuzzy games. Students and researchers will find here a self-contained reference guide to cooperative fuzzy games, characterized by a wealth of examples, descriptions of a wide range of possible situations, step-by-step explanations of the basic mathematical concepts involved, and easy-to-follow information on axioms and properties. | ||
650 | 0 |
_aComputational intelligence. _97716 |
|
650 | 0 |
_aGame theory. _96996 |
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650 | 0 |
_aArtificial intelligence. _93407 |
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650 | 1 | 4 |
_aComputational Intelligence. _97716 |
650 | 2 | 4 |
_aGame Theory. _96996 |
650 | 2 | 4 |
_aArtificial Intelligence. _93407 |
710 | 2 |
_aSpringerLink (Online service) _958687 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783319564715 |
776 | 0 | 8 |
_iPrinted edition: _z9783319564739 |
776 | 0 | 8 |
_iPrinted edition: _z9783319859194 |
830 | 0 |
_aStudies in Fuzziness and Soft Computing, _x1860-0808 ; _v355 _958688 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-319-56472-2 |
912 | _aZDB-2-ENG | ||
912 | _aZDB-2-SXE | ||
942 | _cEBK | ||
999 |
_c80196 _d80196 |