000 | 03999nam a22005415i 4500 | ||
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001 | 978-3-031-79546-6 | ||
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007 | cr nn 008mamaa | ||
008 | 220601s2009 sz | s |||| 0|eng d | ||
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_a9783031795466 _9978-3-031-79546-6 |
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_a10.1007/978-3-031-79546-6 _2doi |
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100 | 1 |
_aSbert, Mateu. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _979893 |
|
245 | 1 | 0 |
_aInformation Theory Tools for Computer Graphics _h[electronic resource] / _cby Mateu Sbert, Miquel Feixas, Jaume Rigau, Miguel Chover, Ivan Viola. |
250 | _a1st ed. 2009. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2009. |
|
300 |
_aXII, 153 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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490 | 1 |
_aSynthesis Lectures on Computer Graphics and Animation, _x1933-9003 |
|
505 | 0 | _aInformation Theory Basics -- Scene Complexity and Refinement Criteria for Radiosity -- Shape Descriptors -- Refinement Criteria for Ray-Tracing -- Viewpoint Selection and Mesh Saliency -- View Selection in Scientific Visualization -- Viewpoint-based Geometry Simplification. | |
520 | _aInformation theory (IT) tools, widely used in scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also emerging as useful transversal tools in computer graphics. In this book, we present the basic concepts of IT and how they have been applied to the graphics areas of radiosity, adaptive ray-tracing, shape descriptors, viewpoint selection and saliency, scientific visualization, and geometry simplification. Some of the approaches presented, such as the viewpoint techniques, are now the state of the art in visualization. Almost all of the techniques presented in this book have been previously published in peer-reviewed conference proceedings or international journals. Here, we have stressed their common aspects and presented them in an unified way, so the reader can clearly see which problems IT tools can help solve, which specific tools to use, and how to apply them. A basic level of knowledge in computer graphics is required but basic concepts inIT are presented. The intended audiences are both students and practitioners of the fields above and related areas in computer graphics. In addition, IT practitioners will learn about these applications. Table of Contents: Information Theory Basics / Scene Complexity and Refinement Criteria for Radiosity / Shape Descriptors / Refinement Criteria for Ray-Tracing / Viewpoint Selection and Mesh Saliency / View Selection in Scientific Visualization / Viewpoint-based Geometry Simplification. | ||
650 | 0 |
_aMathematics. _911584 |
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650 | 0 |
_aImage processing _xDigital techniques. _94145 |
|
650 | 0 |
_aComputer vision. _979894 |
|
650 | 1 | 4 |
_aMathematics. _911584 |
650 | 2 | 4 |
_aComputer Imaging, Vision, Pattern Recognition and Graphics. _931569 |
700 | 1 |
_aFeixas, Miquel. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _979895 |
|
700 | 1 |
_aRigau, Jaume. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _979896 |
|
700 | 1 |
_aChover, Miguel. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _979897 |
|
700 | 1 |
_aViola, Ivan. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _979898 |
|
710 | 2 |
_aSpringerLink (Online service) _979899 |
|
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031795459 |
776 | 0 | 8 |
_iPrinted edition: _z9783031795473 |
830 | 0 |
_aSynthesis Lectures on Computer Graphics and Animation, _x1933-9003 _979900 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-79546-6 |
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