000 | 04108nam a22005175i 4500 | ||
---|---|---|---|
001 | 978-3-031-01672-1 | ||
003 | DE-He213 | ||
005 | 20240730164534.0 | ||
007 | cr nn 008mamaa | ||
008 | 220601s2006 sz | s |||| 0|eng d | ||
020 |
_a9783031016721 _9978-3-031-01672-1 |
||
024 | 7 |
_a10.1007/978-3-031-01672-1 _2doi |
|
050 | 4 | _aT1-995 | |
072 | 7 |
_aTBC _2bicssc |
|
072 | 7 |
_aTEC000000 _2bisacsh |
|
072 | 7 |
_aTBC _2thema |
|
082 | 0 | 4 |
_a620 _223 |
100 | 1 |
_aMacKenzie, Allen B. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _985041 |
|
245 | 1 | 0 |
_aGame Theory for Wireless Engineers _h[electronic resource] / _cby Allen B. MacKenzie, Luiz A. DaSilva. |
250 | _a1st ed. 2006. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2006. |
|
300 |
_aIX, 76 p. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aSynthesis Lectures on Communications, _x1932-1708 |
|
505 | 0 | _aIntroduction to Game Theory -- Decision Making and Utility Theory -- Strategic Form Games -- Repeated and Markov Games -- Convergence to Equilibrium: Potential Games -- Future Directions. | |
520 | _aThe application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks. Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks. This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking. | ||
650 | 0 |
_aEngineering. _99405 |
|
650 | 0 |
_aElectrical engineering. _985045 |
|
650 | 0 |
_aTelecommunication. _910437 |
|
650 | 1 | 4 |
_aTechnology and Engineering. _985046 |
650 | 2 | 4 |
_aElectrical and Electronic Engineering. _985048 |
650 | 2 | 4 |
_aCommunications Engineering, Networks. _931570 |
700 | 1 |
_aDaSilva, Luiz A. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _985050 |
|
710 | 2 |
_aSpringerLink (Online service) _985052 |
|
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031005442 |
776 | 0 | 8 |
_iPrinted edition: _z9783031028007 |
830 | 0 |
_aSynthesis Lectures on Communications, _x1932-1708 _985053 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-01672-1 |
912 | _aZDB-2-SXSC | ||
942 | _cEBK | ||
999 |
_c85763 _d85763 |