Handbook of virtual humans / (Record no. 68814)
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000 -LEADER | |
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fixed length control field | 04683cam a2200817Ma 4500 |
001 - CONTROL NUMBER | |
control field | ocm85820834 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220711203401.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 060926s2004 enka ob 001 0 eng d |
019 ## - | |
-- | 62301717 |
-- | 63641831 |
-- | 154715028 |
-- | 181838978 |
-- | 299571240 |
-- | 607259645 |
-- | 647785925 |
-- | 648326866 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 0470023198 |
-- | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 0470023163 |
-- | (print ed.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9780470023167 |
-- | (print ed.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9780470023198 |
-- | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 0470023171 |
-- | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9780470023174 |
-- | (electronic bk.) |
029 1# - (OCLC) | |
OCLC library identifier | DEBSZ |
System control number | 430311702 |
029 1# - (OCLC) | |
OCLC library identifier | DKDLA |
System control number | 820120-katalog:000058609 |
037 ## - | |
-- | OverDrive, Inc. |
-- | http://www.overdrive.com |
037 ## - | |
-- | 23BD08E5-0164-47B6-9F88-9F89328C5F13 |
-- | OverDrive, Inc. |
-- | http://www.overdrive.com |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 629.892 |
245 00 - TITLE STATEMENT | |
Title | Handbook of virtual humans / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 online resource (xxiii, 443 pages) : |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Handbook of Virtual Humans Contents Preface List of Contributors List of Figures List of Tables 1 An Overview of Virtual Humans 2 Face Cloning and Face Motion Capture. |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | 3 Body Cloning and Body Motion Capture 4 Anthropometric Body Modeling 5 Body Motion Control 6 Facial Deformation Models 7 Body Deformations 8 Hair Simulation 9 Cloth Simulation. |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | 10 Expressive Speech Animation and Facial Communication 11 Behavioral Animation 12 Body Gesture Recognition and Action Response 13 Interaction with 3-D Objects 14 Groups and Crowd Simulation. |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | 15 Rendering of Skin and Clothes 16 Standards for Virtual Humans Appendix A: Damped Least Square Pseudo-Inverse J(+l) Appendix B: H-Anim Joint and Segment Topology. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and clothes and the standards for Virtual Humans. |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Robotics. |
700 1# - AUTHOR 2 | |
Author 2 | Magnenat-Thalmann, Nadia, |
700 1# - AUTHOR 2 | |
Author 2 | Thalmann, Daniel. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://doi.org/10.1002/0470023198 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Chichester, England ; |
-- | Hoboken, NJ : |
-- | Wiley, |
-- | [2004] |
264 #4 - | |
-- | ©2004 |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | cr |
-- | rdacarrier |
588 0# - | |
-- | Print version record. |
533 ## - REPRODUCTION NOTE | |
-- | MiAaHDL |
538 ## - SYSTEM DETAILS NOTE | |
-- | MiAaHDL |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Robotics. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Virtual reality. |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | TECHNOLOGY & ENGINEERING |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
-- | (OCoLC)fst00817247 |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Robotics. |
-- | (OCoLC)fst01098997 |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Virtual reality. |
-- | (OCoLC)fst01167688 |
650 17 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Virtuele werkelijkheid. |
650 17 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Mensen. |
650 17 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computeranimatie. |
994 ## - | |
-- | 92 |
-- | DG1 |
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